![]() ![]() (All buffs and debuffs last for 3 rounds unless otherwise specified. Note: New Men-at-Arms will always come with the Crush skill. If you see this quirk on one of those kinds of heroes, make sure to lock it immediately and complete the act, so you can keep this quirk for future runs. The Man-at-Arms is one of the playable Character Classes in Darkest Dungeon. Ideally you would get this on a front line hero or a damage dealer that moves a lot and doesn't mind taking a few hits. Strength allows the hero to hit back even harder, and Taunt is often a buff for front line heroes because they have the health pool and buffs to survive all the attacks directed at them instead of their teammates. Block+ allows the hero with Breacher to weather through the heaviest hits in the game and emerge on the other side with barely a scratch. ![]() At the beginning of combat, apply the following effects to the Hero with this quirk:īy far one of the best quirks (both early and late) in the game because of just how many benefits it applies.
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